Made a game for the Ludum Dare competition with Will and Kenny:
Barriers
12.18.2011
10.28.2011
IGF 2012 Entrants
So the IGF main competition deadline was a few weeks ago, and as the entrants finally emerged onto the IGF website, I got super excited to delve through them. There happened to be a bunch of games that I have already played, and others that I'm super excited to get my hands on. So here's a fairly big list of the games I'm hoping to see get nominated for the IGF 2012.
Dungeon Defenders
Dustforce
Entanglement
Captain Jameson
Fader
Frozen Synapse
Insanely Twisted Shadow Planet
Johann Sebastian Joust
Krautscape
One Chance
Parallax
Proun
Skulls of the Shogun
Q.U.B.E.
Snapshot
The Swapper
Spelunky
suteF
Where is my Heart?
Labels:
IGF,
IGF 2012,
independent,
indie,
indie game
10.23.2011
Techtonic Games Presents: Bust-n-Rush
If by some reason you read what I write and don't happen to know me in real life, I have been working at Techtonic Games since May (2011) and we have recently announced our first title: Bust-n-Rush.
I'm technically a designer, but because of our indie status, I'm doing all sorts of jobs like game design, coding, rigging, video editing, and more. Check out the trailer and let me know what you think. We should be announcing something soon about it's release.
Labels:
bust,
bust-n-rush,
game design,
rigging,
rush
10.04.2011
Fight Stick Part 5: Finale
Bought a lot of stuff, hooked it all together. The only thing left is the triggers, but I am waiting for a part to complete the connections. The last parts I needed were some terminal strips, wire, rubber feet, desoldering bulb, soldering tip, solder, 10k ohm resistors, hex inverter chip, multimeter, circular spade bit, disconnects, another clamp, cabinet hinges, door latch, nuts and bolts set, letter labels, spray paint primer and yellow spray paint ($97.46).
Total cost of project: $250


Labels:
fight,
fightstick,
stick,
xbox
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